delete termrender since not needed
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termrender.py
110
termrender.py
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import time, math
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from colorama import Fore, Back, Style
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import functools
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printr = functools.partial(print, end="")
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###############
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FRAMERATE=30
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HEIGHT=24
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WIDTH=80
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###############
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FRAME_NO=0
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def clearBuffer():
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global screen_buffer,screen_buffer_color
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screen_buffer = [[" "]*WIDTH for y in range(HEIGHT)]
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def clearBufferColor():
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global screen_buffer,screen_buffer_color
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screen_buffer_color = [[Style.RESET_ALL]*WIDTH for y in range(HEIGHT)]
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def clearAllBuffers():
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clearBuffer()
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clearBufferColor()
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def clearScreen():
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printr('\033[2J')
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def render(clear=True):
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if clear:
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clearScreen()
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for y in range(HEIGHT):
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for x in range(WIDTH):
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printr(screen_buffer_color[y][x])
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printr(screen_buffer[y][x])
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print() #print \n
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def renderLoop():
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trackers()
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draw()
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render()
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def framerateMaker(func, perSec):
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interval = 1.0 / perSec
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while True:
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start_time = time.time()
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func()
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elapsed = time.time() - start_time
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if elapsed < interval:
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time.sleep(interval-elapsed)
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################
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class RenderException(Exception):
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pass
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def printBuffer(x, y, val):
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global screen_buffer
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string=str(val)
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if len(string) > WIDTH-x:
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raise RenderException("Too Long")
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for i, l in enumerate(string):
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screen_buffer[y][x+i]=l
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def clearLine(y):
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global screen_buffer
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screen_buffer[y]=[" "]*WIDTH
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def drawBox(x,y,width,height,char):
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if x+width > WIDTH or y+height > HEIGHT:
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raise RenderException("Box too BIG")
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for w_x in range(width):
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for w_y in range(height):
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if (w_x==0 or w_x==width-1) or (w_y==0 or w_y==height-1):
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screen_buffer[y+w_y][x+w_x] = char
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####################
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def trackers():
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global FRAME_NO
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FRAME_NO+=1
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def main():
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setup()
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try:
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framerateMaker(renderLoop, FRAMERATE)
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pass
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except KeyboardInterrupt:
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pass
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teardown()
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def setup():
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print("Setup")
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print("Clearing")
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clearScreen()
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clearAllBuffers()
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pass
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def teardown():
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global dat
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print("Teardown")
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print("Teardown Complete")
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pass
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def draw():
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global FRAME_NO,screen_buffer,screen_buffer_color
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clearAllBuffers()
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drawBox(0,0,WIDTH,HEIGHT,'#')
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printBuffer(1,1,str(FRAMERATE)+'fps '+str(FRAME_NO))
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if __name__ == "__main__":
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main()
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