193 lines
13 KiB
Plaintext
193 lines
13 KiB
Plaintext
000,Cacophony,Avoids sound-based moves.,II,0,0,0
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000,Cacophony,Avoids sound-based moves.,II,0,0,0
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001,Stench,The stench may cause the target to flinch.,III,0,6,1
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002,Drizzle,The Pokémon makes it rain if it appears in battle.,III,1,0,1
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003,Speed Boost,The Pokémon's Speed stat is gradually boosted.III,2,2,8
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004,Battle Armor,The Pokémon is protected against critical hits.,III,2,4,2
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005,Sturdy,The Pokémon is protected against 1-hit KO attacks.,III,8,22,6
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006,Damp,Prevents combatants from self destructing.,III,0,8,10
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007,Limber,The Pokémon is protected from paralysis.,III,1,7,2
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008,Sand Veil,Boosts the Pokémon's evasion in a sandstorm.,III,7,6,7
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009,Static,Contact with the Pokémon may cause paralysis.,III,9,5,1
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010,Volt Absorb,Restores HP if hit by an Electric-type move.,III,2,2,3
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011,Water Absorb,Restores HP if hit by a Water-type move.,III,2,12,8
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012,Oblivious,Prevents the Pokémon from becoming infatuated or falling for taunts.,III,0,17,3
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013,Cloud Nine,Eliminates the effects of weather.,III,0,2,4
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014,Compound Eyes,The Pokémon's accuracy is boosted.,III,2,6,1
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015,Insomnia,Prevents the Pokémon from falling asleep.,III,1,10,3
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016,Color Change,Changes the Pokémon's type to the foe’s move.,III,1,0,0
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017,Immunity,Prevents the Pokémon from getting poisoned.,III,1,1,1
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018,Flash Fire,Powers up Fire-type moves if hit by a fire move.,III,4,10,4
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019,Shield Dust,Blocks the added effects of attacks taken.,III,4,3,0
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020,Own Tempo,Prevents the Pokémon from becoming confused.,III,0,15,5
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021,Suction Cups,Negates moves that force switching out.,III,2,3,0
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022,Intimidate,Lowers the foe’s Attack stat.,III,7,19,3
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023,Shadow Tag,Prevents the foe from escaping.,III,3,0,3
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024,Rough Skin,Inflicts damage to the foe on contact.,III,2,1,3
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025,Wonder Guard,Only supereffective moves will hit.,III,1,0,0
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026,Levitate,Gives full immunity to all Ground-type moves.,III,31,2,0
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027,Effect Spore,Contact may paralyze, poison, or cause sleep.,III,2,4,1
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028,Synchronize,Passes on a burn, poison, or paralysis to the foe.,III,3,12,0
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029,Clear Body,Prevents the Pokémon's stats from being lowered.,III,8,2,3
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030,Natural Cure,All status problems are healed upon switching out.,III,4,11,0
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031,Lightning Rod,The Pokémon draws in all Electric-type moves to raise Sp.Atk.,III,2,9,6
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032,Serene Grace,Boosts the likelihood of added effects appearing.,III,3,7,2
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033,Swift Swim,Boosts the Pokémon's Speed in rain.,III,8,21,10
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034,Chlorophyll,Boosts the Pokémon's Speed in sunshine.,III,10,19,6
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035,Illuminate,Raises the likelihood of meeting wild Pokémon.,III,0,6,0
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036,Trace,The Pokémon copies a foe's Ability.,III,1,5,0
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037,Huge Power,Raises the Pokémon's Attack stat.,III,1,3,2
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038,Poison Point,Contact with the Pokémon may poison the foe.,III,0,16,0
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039,Inner Focus,The Pokémon is protected from flinching.,III,5,16,6
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040,Magma Armor,Prevents the Pokémon from becoming frozen.,III,0,3,0
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041,Water Veil,Prevents the Pokémon from getting a burn.,III,0,4,7
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042,Magnet Pull,Prevents Steel-type Pokémon from escaping.,III,0,5,0
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043,Soundproof,Gives full immunity to all sound-based moves.,III,3,4,5
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044,Rain Dish,The Pokémon gradually recovers HP in rain.,III,0,3,8
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045,Sand Stream,The Pokémon summons a sandstorm in battle.,III,3,0,0
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046,Pressure,The Pokémon raises the foe’s PP usage.,III,19,2,4
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047,Thick Fat,Raises resistance to Fire- and Ice-type moves.,III,1,16,5
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048,Early Bird,The Pokémon awakens quickly from sleep.,III,0,13,2
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049,Flame Body,Contact with the Pokémon may burn the foe.,III,7,5,4
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050,Run Away,Enables sure getaway from wild Pokémon.,III,0,16,8
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051,Keen Eye,Prevents the Pokémon from losing accuracy.,III,4,22,5
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052,Hyper Cutter,Prevents the Attack stat from being lowered.,III,0,9,0
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053,Pickup,The Pokémon may pick up items.,III,1,14,0
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054,Truant,The Pokémon can't attack on consecutive turns.,III,2,0,1
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055,Hustle,Boosts the Attack stat, but lowers accuracy.,III,3,7,8
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056,Cute Charm,Contact with the Pokémon may cause infatuation.,III,1,11,1
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057,Plus,Boosts Sp. Atk if another Pokémon has Minus.,III,1,3,4
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058,Minus,Boosts Sp. Atk if another Pokémon has Plus.,III,1,3,2
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059,Forecast,Transforms with the weather.,III,1,0,0
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060,Sticky Hold,Protects the Pokémon from item theft.,III,0,8,0
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061,Shed Skin,The Pokémon may heal its own status problems.,III,11,5,0
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062,Guts,Boosts Attack if there is a status problem.,III,3,14,4
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063,Marvel Scale,Boosts Defense if there is a status problem.,III,0,1,2
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064,Liquid Ooze,Inflicts damage on foes using any draining move.,III,0,4,0
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065,Overgrow,Powers up Grass-type moves in a pinch.,III,18,0,2
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066,Blaze,Powers up Fire-type moves in a pinch.,III,18,0,2
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067,Torrent,Powers up Water-type moves in a pinch.,III,18,0,2
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068,Swarm,Powers up Bug-type moves in a pinch.,III,4,16,4
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069,Rock Head,Protects the Pokémon from recoil damage.,III,2,17,1
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070,Drought,The Pokémon makes it sunny if it is in battle.,III,2,0,2
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071,Arena Trap,Prevents the foe from fleeing.,III,0,3,0
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072,Vital Spirit,Prevents the Pokémon from falling asleep.,III,1,4,7
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073,White Smoke,Prevents the Pokémon's stats from being lowered.,III,1,0,1
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074,Pure Power,Boosts the power of physical attacks.,III,2,0,0
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075,Shell Armor,The Pokémon is protected against critical hits.,III,2,13,7
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076,Air Lock,Eliminates the effects of weather.,III,1,0,0
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077,Tangled Feet,Raises evasion if the Pokémon is confused.,IV,0,5,2
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078,Motor Drive,Raises Speed if hit by an Electric-type move.,IV,1,2,1
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079,Rivalry,Raises Attack if the foe is of the same gender.,IV,0,14,4
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080,Steadfast,Raises Speed each time the Pokémon flinches.,IV,2,3,5
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081,Snow Cloak,Raises evasion in a hailstorm.,IV,4,3,1
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082,Gluttony,Encourages the early use of a held Berry.,IV,6,4,9
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083,Anger Point,Raises Attack upon taking a critical hit.,IV,0,3,4
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084,Unburden,Raises Speed if a held item is used.,IV,0,5,7
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085,Heatproof,Weakens the power of Fire-type moves.,IV,0,2,0
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086,Simple,The Pokémon is prone to wild stat changes.,IV,0,3,2
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087,Dry Skin,Reduces HP if it is hot. Water restores HP.,IV,0,6,1
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088,Download,Adjusts power according to the foe’s lowest defensive stat.,IV,1,3,0
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089,Iron Fist,Boosts the power of punching moves.,IV,0,5,7
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090,Poison Heal,Restores HP if the Pokémon is poisoned.,IV,0,2,1
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091,Adaptability,Powers up moves of the same type.,IV,2,4,5
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092,Skill Link,Increases the frequency of multi-strike moves.,IV,1,2,4
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093,Hydration,Heals status problems if it is raining.,IV,2,10,9
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094,Solar Power,Boosts Sp. Atk, but lowers HP in sunshine.,IV,1,3,5
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095,Quick Feet,Boosts Speed if there is a status problem.,IV,0,5,4
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096,Normalize,All the Pokémon's moves become Normal type.,IV,0,2,0
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097,Sniper,Powers up moves if they become critical hits.,IV,0,9,5
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098,Magic Guard,The Pokémon only takes damage from attacks.,IV,0,7,3
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099,No Guard,Ensures the Pokémon and its foe’s attacks land.,IV,3,3,3
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100,Stall,The Pokémon moves after even slower foes.,IV,0,1,0
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101,Technician,Powers up the Pokémon's weaker moves.,IV,1,9,5
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102,Leaf Guard,Prevents status problems in sunny weather.,IV,1,6,7
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103,Klutz,The Pokémon can’t use any held items.,IV,0,6,1
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104,Mold Breaker,Moves can be used regardless of Abilities.,IV,4,6,7
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105,Super Luck,Heightens the critical-hit ratios of moves.,IV,0,6,3
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106,Aftermath,Damages the foe landing the finishing hit.,IV,0,4,4
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107,Anticipation,Senses the foe’s dangerous moves.,IV,1,4,2
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108,Forewarn,Determines what moves the foe has.,IV,0,6,0
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109,Unaware,Ignores any change in stats by the foe.,IV,0,4,3
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110,Tinted Lens,Powers up “not very effective” moves.,IV,0,4,5
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111,Filter,Powers down supereffective moves.,IV,1,2,0
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112,Slow Start,Temporarily halves Attack and Speed.,IV,1,0,0
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113,Scrappy,Enables moves to hit Ghost-type foes.,IV,1,2,8
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114,Storm Drain,The Pokémon draws in all Water-type moves.,IV,0,4,3
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115,Ice Body,The Pokémon regains HP in a hailstorm.,IV,3,7,4
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116,Solid Rock,Powers down supereffective moves.,IV,0,4,0
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117,Snow Warning,The Pokémon summons a hailstorm in battle.,IV,2,0,2
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118,Honey Gather,The Pokémon may gather Honey from somewhere.,IV,1,0,1
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119,Frisk,The Pokémon can check the foe’s held item.,IV,0,12,8
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120,Reckless,Powers up moves that have recoil damage.,IV,0,3,9
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121,Multitype,Changes type to match the held Plate.,IV,1,0,0
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122,Flower Gift,Powers up party Pokémon when it is sunny.,IV,1,0,0
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123,Bad Dreams,Reduces a sleeping foe’s HP.,IV,1,0,0
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124,Pickpocket,Steals attacking Pokémon's held item on contact.,V,0,0,7
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125,Sheer Force,Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.,V,2,6,17
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126,Contrary,Inverts stat modifiers.,V,0,2,5
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127,Unnerve,Prevents opposing Pokémon from eating held Berries.,V,0,4,15
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128,Defiant,Raises Attack two stages upon having any stat lowered.,V,0,2,10
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129,Defeatist,Halves Attack and Special Attack below 50% HP.,V,2,0,0
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130,Cursed Body,Has a 30% chance of Disabling any move that hits the Pokémon.,V,0,2,3
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131,Healer,Has a 30% chance of curing each adjacent ally of any major status ailment after each turn.,V,3,2,3
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132,Friend Guard,Decreases damage inflicted against ally Pokémon.,V,0,0,8
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133,Weak Armor,Raises Speed and lowers Defense by one stage each upon being hit by any move.,V,0,1,15
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134,Heavy Metal,Doubles the Pokémon's weight.,V,0,0,5
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135,Light Metal,Halves the Pokémon's weight.,V,0,0,5
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136,Multiscale,Halves damage taken from full HP.,V,0,0,2
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137,Toxic Boost,Increases Attack to 1.5× when poisoned.,V,0,0,1
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138,Flare Boost,Increases Special Attack to 1.5× when burned.,V,0,0,2
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139,Harvest,Sometimes restores a consumed Berry.,V,0,0,5
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140,Telepathy,Protects against damaging moves from friendly Pokémon.,V,0,2,14
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141,Moody,Raises a random stat two stages and lowers another one stage after each turn.,V,0,0,7
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142,Overcoat,Protects against damage from weather.,V,0,5,12
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143,Poison Touch,Has a 30% chance of poisoning Pokémon upon contact when attacking.,V,0,3,4
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144,Regenerator,Heals for 1/3 max HP upon leaving battle.,V,1,3,13
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145,Big Pecks,Protects the Pokémon from Defense-lowering attacks.,V,1,7,4
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146,Sand Rush,Doubles Speed during a sandstorm.,V,0,4,2
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147,Wonder Skin,Has a 50% chance of protecting against non-damaging moves that inflict major status ailments.,V,0,1,3
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148,Analytic,Strengthens moves when moving last.,V,0,0,12
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149,Illusion,Takes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move.,V,2,0,0
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150,Imposter,Transforms upon entering battle.,V,0,0,1
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151,Infiltrator,Ignores Light Screen, Reflect, and Safeguard.,V,0,6,14
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152,Mummy,Contact with this Pokémon spreads this Ability.,V,2,0,0
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153,Moxie,Raises Attack one stage upon KOing a Pokémon.,V,0,5,8
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154,Justified,Raises Attack when hit by Dark-type moves.,V,4,0,5
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155,Rattled,Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.,V,0,0,11
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156,Magic Bounce,Reflects most non-damaging moves back at their user.,V,3,0,3
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157,Sap Sipper,Absorbs Grass moves, raising Attack one stage.,V,2,6,8
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158,Prankster,Raises non-damaging moves' priority by one stage.,V,4,2,8
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159,Sand Force,Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm.,V,3,2,13
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160,Iron Barbs,Damages attacking Pokémon for 1/8 their max HP on contact.,V,2,0,0
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161,Zen Mode,Changes the Pokémon's shape when HP is halved.,V,0,0,1
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162,Victory Star,Raises moves' accuracy to 1.1× for friendly Pokémon.,V,1,0,0
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163,Turboblaze,Moves can be used regardless of Abilities.,V,2,0,0
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164,Teravolt,Moves can be used regardless of Abilities.,V,2,0,0
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165,Aroma Veil,Protects allies from attacks that limit their move choices.,VI,0,0,2
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166,Flower Veil,Prevents lowering of ally Grass-type Pokémon's stats.,VI,3,0,0
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167,Cheek Pouch,Restores HP as well when the Pokémon eats a Berry.,VI,0,3,0
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168,Protean,Changes the Pokémon's type to the same type of the move it is using.,VI,0,0,4
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169,Fur Coat,Halves damage from physical moves.,VI,1,0,0
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170,Magician,The Pokémon steals the held item of a Pokémon it hits with a move.,VI,1,0,4
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171,Bulletproof,Protects the Pokémon from some ball and bomb moves.,VI,0,0,3
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172,Competitive,Boosts the Sp.Atk stat when a stat is lowered.,VI,0,7,1
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173,Strong Jaw,The Pokémon's strong jaw gives it tremendous biting power.,VI,3,0,0
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174,Refrigerate,Normal-type moves become Ice-type moves.,VI,3,0,0
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175,Sweet Veil,Prevents itself and its allies from falling asleep.,VI,2,0,0
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176,Stance Change,The Pokémon changes form depending on how it battles.,VI,1,0,0
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177,Gale Wings,Gives priority to Flying-type moves.,VI,0,0,3
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178,Mega Launcher,Powers up aura and pulse moves.,VI,3,0,0
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179,Grass Pelt,Boosts the Defense stat in Grassy Terrain.,VI,0,0,2
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180,Symbiosis,The Pokémon can pass an item to an ally.,VI,0,0,3
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181,Tough Claws,Powers up moves that make direct contact.,VI,3,2,0
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182,Pixilate,Normal-type moves become Fairy-type moves.,VI,2,0,1
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183,Gooey,Contact with the Pokémon lowers the attacker's Speed stat.,VI,0,0,3
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184,Aerilate,Normal-type moves become Flying-type moves.,VI,2,0,0
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185,Parental Bond,Parent and child attack together.,VI,1,0,0
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186,Dark Aura,Powers up each Pokémon's Dark-type moves.,VI,1,0,0
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187,Fairy Aura,Powers up each Pokémon's Fairy-type moves.,VI,1,0,0
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188,Aura Break,The effects of "Aura" Abilities are reversed.,VI,1,0,0
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189,Primordial Sea,Causes heavy rain.,VI,1,0,0
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190,Desolate Land,Creates harsh sunlight.,VI,1,0,0
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191,Delta Stream,Eliminates weather effects and eliminates weaknesses of Flying-type Pokémon.,VI,1,0,0 |